#ifndef TF2_OFFSETS_H
#define TF2_OFFSETS_H
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif

#define TF2_client_CAchievementMgr_CheckAchievementsEnabled ((uint64_t)0x1942F0ULL) /* client.dll */
#define TF2_client_CAttributeManager_AttribHookInt ((uint64_t)0x1A48B0ULL) /* client.dll */
#define TF2_client_CAvatarImagePanel_SetPlayer ((uint64_t)0x3242B0ULL) /* client.dll */
#define TF2_client_CAvatarImage_SetAvatarSteamID ((uint64_t)0x324020ULL) /* client.dll */
#define TF2_client_CBaseAnimating_DrawModel ((uint64_t)0x1CCB10ULL) /* client.dll */
#define TF2_client_CBaseAnimating_InternalDrawModel ((uint64_t)0x1D0D10ULL) /* client.dll */
#define TF2_client_CBaseAnimating_Interpolate ((uint64_t)0x1D1A60ULL) /* client.dll */
#define TF2_client_CBaseAnimating_MaintainSequenceTransitions ((uint64_t)0x1D1F00ULL) /* client.dll */
#define TF2_client_CBaseAnimating_SetSequence ((uint64_t)0x1D5950ULL) /* client.dll */
#define TF2_client_CBaseAnimating_SetupBones ((uint64_t)0x1D59A0ULL) /* client.dll */
#define TF2_client_CBaseAnimating_UpdateClientSideAnimation ((uint64_t)0x4DFAB0ULL) /* client.dll */
#define TF2_client_CBaseCombatWeapon_ShouldDraw ((uint64_t)0x1DD010ULL) /* client.dll */
#define TF2_client_CBaseEntity_EmitSound ((uint64_t)0x30F1D0ULL) /* client.dll */
#define TF2_client_CBaseEntity_ResetLatched ((uint64_t)0x1E73F0ULL) /* client.dll */
#define TF2_client_CBaseEntity_WorldSpaceCenter ((uint64_t)0x1AC2D0ULL) /* client.dll */
#define TF2_client_CBaseHudChatLine_InsertAndColorizeText ((uint64_t)0x295600ULL) /* client.dll */
#define TF2_client_CBasePlayer_BuildFirstPersonMeathookTransformations_ShouldDrawThisPlayer_Call ((uint64_t)0x1F1A73ULL) /* client.dll */
#define TF2_client_CBasePlayer_CalcObserverView ((uint64_t)0x1AD430ULL) /* client.dll */
#define TF2_client_CBasePlayer_CalcView ((uint64_t)0x1AD900ULL) /* client.dll */
#define TF2_client_CBasePlayer_CalcViewModelView ((uint64_t)0x1ADB10ULL) /* client.dll */
#define TF2_client_CBasePlayer_EyePosition ((uint64_t)0x1ADD30ULL) /* client.dll */
#define TF2_client_CBasePlayer_ItemPostFrame ((uint64_t)0x1AE410ULL) /* client.dll */
#define TF2_client_CBasePlayer_PostDataUpdate_SetAbsVelocity_Call ((uint64_t)0x1F6933ULL) /* client.dll */
#define TF2_client_CBasePlayer_ShouldDrawLocalPlayer ((uint64_t)0x1F7320ULL) /* client.dll */
#define TF2_client_CBasePlayer_ShouldDrawThisPlayer ((uint64_t)0x1F73A0ULL) /* client.dll */
#define TF2_client_CBaseViewModel_CalcViewModelView ((uint64_t)0x5DC4C0ULL) /* client.dll */
#define TF2_client_CBaseViewModel_Interpolate ((uint64_t)0x1F8820ULL) /* client.dll */
#define TF2_client_CBaseViewModel_ShouldFlipViewModel ((uint64_t)0x1F8BF0ULL) /* client.dll */
#define TF2_client_CClientScoreBoardDialog_NeedsUpdate ((uint64_t)0x43D4E0ULL) /* client.dll */
#define TF2_client_CDamageAccountPanel_DisplayDamageFeedback_IsPlayerClass_Call ((uint64_t)0x523303ULL) /* client.dll */
#define TF2_client_CDamageAccountPanel_DisplayDamageFeedback_WorldSpaceCenter_Call ((uint64_t)0x523622ULL) /* client.dll */
#define TF2_client_CEconEntity_DrawOverriddenViewmodel_DrawModel_Call ((uint64_t)0x35C67AULL) /* client.dll */
#define TF2_client_CEquipSlotItemSelectionPanel_UpdateModelPanelsForSelection_GetItemInLoadoutForClass_Call ((uint64_t)0x40ADB1ULL) /* client.dll */
#define TF2_client_CHLTVCamera_CalcView ((uint64_t)0x28B4C0ULL) /* client.dll */
#define TF2_client_CHLTVCamera_GetMode ((uint64_t)0x28BD80ULL) /* client.dll */
#define TF2_client_CHLTVCamera_GetPrimaryTarget ((uint64_t)0x28BDC0ULL) /* client.dll */
#define TF2_client_CHudCrosshair_GetDrawPosition ((uint64_t)0x2A7130ULL) /* client.dll */
#define TF2_client_CHudInspectPanel_UserCmd_InspectTarget_BIsFriendOrPartyMember_Call ((uint64_t)0x546A7FULL) /* client.dll */
#define TF2_client_CHudScope_ShouldDraw_InCond_Call ((uint64_t)0x58D09DULL) /* client.dll */
#define TF2_client_CHudVote_MsgFunc_VoteStart_ReadString_Call ((uint64_t)0x2B6EE8ULL) /* client.dll */
#define TF2_client_CInput_ValidateUserCmd ((uint64_t)0x2C3900ULL) /* client.dll */
#define TF2_client_CInventoryManager_ShowItemsPickedUp ((uint64_t)0x3BBDF0ULL) /* client.dll */
#define TF2_client_CMatchInviteNotification_OnTick ((uint64_t)0x697900ULL) /* client.dll */
#define TF2_client_CNetGraphPanel_DrawTextFields_GetClientInterpAmount_Call1 ((uint64_t)0x329328ULL) /* client.dll */
#define TF2_client_CNetGraphPanel_DrawTextFields_GetClientInterpAmount_Call2 ((uint64_t)0x329388ULL) /* client.dll */
#define TF2_client_COPRenderSprites_Render ((uint64_t)0x8F6D90ULL) /* client.dll */
#define TF2_client_COPRenderSprites_RenderSpriteCard ((uint64_t)0x8FE8A0ULL) /* client.dll */
#define TF2_client_COPRenderSprites_RenderTwoSequenceSpriteCard ((uint64_t)0x8FF650ULL) /* client.dll */
#define TF2_client_CParticleProperty_AddControlPoint_Pointer ((uint64_t)0x2D2B50ULL) /* client.dll */
#define TF2_client_CParticleProperty_Create_Name ((uint64_t)0x2D2C50ULL) /* client.dll */
#define TF2_client_CParticleProperty_Create_Point ((uint64_t)0x2D2D10ULL) /* client.dll */
#define TF2_client_CPlayerResource_GetPlayerName ((uint64_t)0x2129C0ULL) /* client.dll */
#define TF2_client_CPlayerResource_IsFakePlayer ((uint64_t)0x212C10ULL) /* client.dll */
#define TF2_client_CPrediction_RunSimulation ((uint64_t)0x2F5AF0ULL) /* client.dll */
#define TF2_client_CRendering3dView_EnableWorldFog ((uint64_t)0x3490F0ULL) /* client.dll */
#define TF2_client_CSkyboxView_Enable3dSkyboxFog ((uint64_t)0x348E60ULL) /* client.dll */
#define TF2_client_CSniperDot_GetRenderingPositions ((uint64_t)0x707080ULL) /* client.dll */
#define TF2_client_CSniperDot_GetRenderingPositions_EyeAngles_Call ((uint64_t)0x7071E3ULL) /* client.dll */
#define TF2_client_CSniperDot_GetRenderingPositions_EyePosition_Call ((uint64_t)0x7071C7ULL) /* client.dll */
#define TF2_client_CSoundEmitterSystem_EmitSound ((uint64_t)0x30F010ULL) /* client.dll */
#define TF2_client_CTFBadgePanel_SetupBadge ((uint64_t)0x661AB0ULL) /* client.dll */
#define TF2_client_CTFBat_Wood_LaunchBall ((uint64_t)0x6DE880ULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_OnCommand ((uint64_t)0x66BFE0ULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_OnScoreBoardMouseRightRelease_AddMenuItem_CallProfile ((uint64_t)0x66CDAAULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_OnScoreBoardMouseRightRelease_AddMenuItem_CallSpectate ((uint64_t)0x66CCB0ULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_OnScoreBoardMouseRightRelease_IsFakePlayer_Call ((uint64_t)0x66C7FCULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_UpdatePlayerAvatar ((uint64_t)0x43DC50ULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_UpdatePlayerList_IsPlayerDominated_Call ((uint64_t)0x66F271ULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_UpdatePlayerList_Jump ((uint64_t)0x66F19DULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_UpdatePlayerList_SetInt_Call ((uint64_t)0x66F299ULL) /* client.dll */
#define TF2_client_CTFClientScoreBoardDialog_UpdatePlayerList_SetItemFgColor_Call ((uint64_t)0x66F417ULL) /* client.dll */
#define TF2_client_CTFFreezePanel_FireGameEvent ((uint64_t)0x542FB0ULL) /* client.dll */
#define TF2_client_CTFFreezePanel_ShouldDraw ((uint64_t)0x544B00ULL) /* client.dll */
#define TF2_client_CTFHudMannVsMachineScoreboard_UpdatePlayerAvatar ((uint64_t)0x55E9F0ULL) /* client.dll */
#define TF2_client_CTFHudMatchStatus_UpdatePlayerAvatar ((uint64_t)0x56DFC0ULL) /* client.dll */
#define TF2_client_CTFInput_ApplyMouse ((uint64_t)0x5A4AF0ULL) /* client.dll */
#define TF2_client_CTFInput_ApplyMouse_InCond_Call ((uint64_t)0x5A4B37ULL) /* client.dll */
#define TF2_client_CTFInput_CAM_CapYaw ((uint64_t)0x5A4770ULL) /* client.dll */
#define TF2_client_CTFInventoryManager_GetItemInLoadoutForClass ((uint64_t)0x3BB040ULL) /* client.dll */
#define TF2_client_CTFMatchSummary_UpdatePlayerAvatar ((uint64_t)0x68B270ULL) /* client.dll */
#define TF2_client_CTFPlayerInventory_GetMaxItemCount ((uint64_t)0x3BB120ULL) /* client.dll */
#define TF2_client_CTFPlayerInventory_VerifyChangedLoadoutsAreValid ((uint64_t)0x3BCAA0ULL) /* client.dll */
#define TF2_client_CTFPlayerPanel_GetTeam ((uint64_t)0x6ABFA0ULL) /* client.dll */
#define TF2_client_CTFPlayerShared_CalculateChargeCap ((uint64_t)0x5B6B80ULL) /* client.dll */
#define TF2_client_CTFPlayerShared_InCond ((uint64_t)0x5BC280ULL) /* client.dll */
#define TF2_client_CTFPlayerShared_IsPlayerDominated ((uint64_t)0x5BD470ULL) /* client.dll */
#define TF2_client_CTFPlayerShared_ShouldSuppressPrediction ((uint64_t)0x5C5810ULL) /* client.dll */
#define TF2_client_CTFPlayer_AvoidPlayers ((uint64_t)0x4CD920ULL) /* client.dll */
#define TF2_client_CTFPlayer_BRenderAsZombie ((uint64_t)0x4CE440ULL) /* client.dll */
#define TF2_client_CTFPlayer_BuildTransformations ((uint64_t)0x4CF180ULL) /* client.dll */
#define TF2_client_CTFPlayer_CreateMove_InCondKart_Call ((uint64_t)0x4D2512ULL) /* client.dll */
#define TF2_client_CTFPlayer_CreateMove_InCondTaunt_Call ((uint64_t)0x4D2492ULL) /* client.dll */
#define TF2_client_CTFPlayer_DoAnimationEvent ((uint64_t)0x4D4700ULL) /* client.dll */
#define TF2_client_CTFPlayer_EyeAngles ((uint64_t)0x4D53C0ULL) /* client.dll */
#define TF2_client_CTFPlayer_FireBullet ((uint64_t)0x5B96D0ULL) /* client.dll */
#define TF2_client_CTFPlayer_FireEvent_AttribHookValue_Call ((uint64_t)0x4D577AULL) /* client.dll */
#define TF2_client_CTFPlayer_FireEvent_IsHolidayActive_Call ((uint64_t)0x4D575DULL) /* client.dll */
#define TF2_client_CTFPlayer_GetMinFOV ((uint64_t)0x4D7DF0ULL) /* client.dll */
#define TF2_client_CTFPlayer_HandleTaunting ((uint64_t)0x4D90C0ULL) /* client.dll */
#define TF2_client_CTFPlayer_InSameDisguisedTeam ((uint64_t)0x4D94E0ULL) /* client.dll */
#define TF2_client_CTFPlayer_IsPlayerClass ((uint64_t)0x4DA4A0ULL) /* client.dll */
#define TF2_client_CTFPlayer_ShouldDraw ((uint64_t)0x4DDC10ULL) /* client.dll */
#define TF2_client_CTFPlayer_ShouldDraw_InCond_Call ((uint64_t)0x4DDC7EULL) /* client.dll */
#define TF2_client_CTFRagdoll_CreateTFRagdoll ((uint64_t)0x4D38D0ULL) /* client.dll */
#define TF2_client_CTFRagdoll_CreateTFRagdoll_BRenderAsZombie_Call ((uint64_t)0x4DC378ULL) /* client.dll */
#define TF2_client_CTFRocketLauncher_CheckReloadMisfire ((uint64_t)0x6FF940ULL) /* client.dll */
#define TF2_client_CTFRocketLauncher_FireProjectile ((uint64_t)0x715310ULL) /* client.dll */
#define TF2_client_CTFTeamStatusPlayerPanel_Update_GetTeam_Call ((uint64_t)0x5D6EFDULL) /* client.dll */
#define TF2_client_CTFTeamStatusPlayerPanel_Update_SetBgColor_Call ((uint64_t)0x5D713EULL) /* client.dll */
#define TF2_client_CTFTeamStatus_OnTick ((uint64_t)0x5D6760ULL) /* client.dll */
#define TF2_client_CTFWeaponBaseGun_FireBullet_FireBullets_Call ((uint64_t)0x715019ULL) /* client.dll */
#define TF2_client_CTFWeaponBase_CanFireRandomCriticalShot ((uint64_t)0x70D560ULL) /* client.dll */
#define TF2_client_CTFWeaponBase_GetShootSound ((uint64_t)0x710090ULL) /* client.dll */
#define TF2_client_CTFWearable_ShouldDraw_InCond_Call ((uint64_t)0x3C5739ULL) /* client.dll */
#define TF2_client_CThirdPersonManager_GetFinalCameraOffset ((uint64_t)0x22FED0ULL) /* client.dll */
#define TF2_client_CThirdPersonManager_Update ((uint64_t)0x230680ULL) /* client.dll */
#define TF2_client_CViewRender_DrawUnderwaterOverlay ((uint64_t)0x347AC0ULL) /* client.dll */
#define TF2_client_CViewRender_DrawViewModels ((uint64_t)0x347E10ULL) /* client.dll */
#define TF2_client_CViewRender_PerformScreenOverlay ((uint64_t)0x34A680ULL) /* client.dll */
#define TF2_client_CWeaponMedigun_ManageChargeEffect_CreateName_Call ((uint64_t)0x6F5194ULL) /* client.dll */
#define TF2_client_CWeaponMedigun_PrimaryAttack ((uint64_t)0x6F5930ULL) /* client.dll */
#define TF2_client_CWeaponMedigun_UpdateEffects_CreateName_Call1 ((uint64_t)0x6F6BFDULL) /* client.dll */
#define TF2_client_CWeaponMedigun_UpdateEffects_CreateName_Call2 ((uint64_t)0x6F6D3FULL) /* client.dll */
#define TF2_client_DoEnginePostProcessing ((uint64_t)0x33B040ULL) /* client.dll */
#define TF2_client_FX_FireBullets ((uint64_t)0x50F4E0ULL) /* client.dll */
#define TF2_client_GenerateEquipRegionConflictMask ((uint64_t)0x408BB0ULL) /* client.dll */
#define TF2_client_GetClientInterpAmount ((uint64_t)0x2312A0ULL) /* client.dll */
#define TF2_client_GetPlayerNameForSteamID_GetFriendPersonaName_Call ((uint64_t)0x6798C3ULL) /* client.dll */
#define TF2_client_IHasGenericMeter_GetMeterMultiplier ((uint64_t)0x6E31B0ULL) /* client.dll */
#define TF2_client_KeyValues_SetInt ((uint64_t)0x9243A0ULL) /* client.dll */
#define TF2_client_MainViewOrigin ((uint64_t)0x32FEB0ULL) /* client.dll */
#define TF2_client_NotificationQueue_Add ((uint64_t)0x3F6020ULL) /* client.dll */
#define TF2_client_RecvProxy_SimulationTime ((uint64_t)0x1E6DE0ULL) /* client.dll */
#define TF2_client_SectionedListPanel_SetItemFgColor ((uint64_t)0x988690ULL) /* client.dll */
#define TF2_client_TF_IsHolidayActive ((uint64_t)0x51D1E0ULL) /* client.dll */
#define TF2_client_VGuiMenuBuilder_AddMenuItem ((uint64_t)0x975AD0ULL) /* client.dll */
#define TF2_client_bf_read_ReadString ((uint64_t)0x9289E0ULL) /* client.dll */
#define TF2_client_vgui_Panel_SetBgColor ((uint64_t)0x94E210ULL) /* client.dll */
#define TF2_engine_CClientState_GetClientInterpAmount ((uint64_t)0xA2C60ULL) /* engine.dll */
#define TF2_engine_CClientState_ProcessFixAngle ((uint64_t)0x1F9360ULL) /* engine.dll */
#define TF2_engine_CDispCollTree_EdgeCrossAxis_0 ((uint64_t)0x179B80ULL) /* engine.dll */
#define TF2_engine_CDispCollTree_SweepAABBTriIntersect ((uint64_t)0x17D8A0ULL) /* engine.dll */
#define TF2_engine_CL_CheckForPureServerWhitelist ((uint64_t)0x8ADD0ULL) /* engine.dll */
#define TF2_engine_CL_Move ((uint64_t)0x8CA40ULL) /* engine.dll */
#define TF2_engine_CL_ProcessPacketEntities ((uint64_t)0x88250ULL) /* engine.dll */
#define TF2_engine_CL_ReadPackets ((uint64_t)0x8D1F0ULL) /* engine.dll */
#define TF2_engine_CM_FreeMap ((uint64_t)0x1696D0ULL) /* engine.dll */
#define TF2_engine_CM_TraceToDispTree_False ((uint64_t)0x16F380ULL) /* engine.dll */
#define TF2_engine_CM_TraceToDispTree_True ((uint64_t)0x16F290ULL) /* engine.dll */
#define TF2_engine_CModelLoader_Map_LoadModel ((uint64_t)0xFFC30ULL) /* engine.dll */
#define TF2_engine_CNetChannel_SendDatagram ((uint64_t)0x1D1CB0ULL) /* engine.dll */
#define TF2_engine_CNetChannel_SendNetMsg ((uint64_t)0x1D2570ULL) /* engine.dll */
#define TF2_engine_CStaticPropMgr_ComputePropOpacity ((uint64_t)0x202C60ULL) /* engine.dll */
#define TF2_engine_CStaticPropMgr_DrawStaticProps ((uint64_t)0x203C70ULL) /* engine.dll */
#define TF2_engine_Cbuf_ExecuteCommand ((uint64_t)0x1656D0ULL) /* engine.dll */
#define TF2_engine_DSP_Process ((uint64_t)0x3EB40ULL) /* engine.dll */
#define TF2_engine_DataTable_Warning ((uint64_t)0x181150ULL) /* engine.dll */
#define TF2_engine_HostState_Restart ((uint64_t)0x1B3FA0ULL) /* engine.dll */
#define TF2_engine_HostState_Shutdown ((uint64_t)0x1B4040ULL) /* engine.dll */
#define TF2_engine_IntersectRayWithTriangle ((uint64_t)0x1721D0ULL) /* engine.dll */
#define TF2_engine_R_DrawSkyBox ((uint64_t)0xE9350ULL) /* engine.dll */
#define TF2_engine_R_LevelInit ((uint64_t)0xD90B0ULL) /* engine.dll */
#define TF2_engine_S_StartSound ((uint64_t)0x2E770ULL) /* engine.dll */
#define TF2_materialsystem_CMaterial_Uncache ((uint64_t)0xA600ULL) /* materialsystem.dll */
#define TF2_server_CBasePlayer_ProcessUsercmds ((uint64_t)0x3716A0ULL) /* server.dll */
#define TF2_server_FX_FireBullets_Server ((uint64_t)0x548770ULL) /* server.dll */
#define TF2_server_GetAnimationEvent ((uint64_t)0x21ED10ULL) /* server.dll */
#define TF2_vgui2_CVGui_RunFrame ((uint64_t)0x1B200ULL) /* vgui2.dll */
#define TF2_vphysics_CPhysicsObject_OutputDebugInfo ((uint64_t)0x1CE40ULL) /* vphysics.dll */

#ifdef __cplusplus
}
#endif
#endif
