using System; namespace RobloxOffsets { public static class Metadata { public const string RobloxVersion = "version-ddf02245bdbb428c"; } public static class Atmosphere { public const ulong Color = 0xB8; public const ulong Decay = 0xC4; public const ulong Density = 0xD0; public const ulong Glare = 0xD4; public const ulong Haze = 0xD8; public const ulong Offset = 0xDC; } public static class Attribute { public const ulong Key = 0x0; public const ulong Size = 0x58; public const ulong Value = 0x18; } public static class BasePart { public const ulong CastShadow = 0xD5; public const ulong Color3 = 0x148; public const ulong Locked = 0xD6; public const ulong Massless = 0xD7; public const ulong Primitive = 0x128; public const ulong Reflectance = 0xCC; public const ulong Shape = 0x159; public const ulong Transparency = 0xD0; } public static class BloomEffect { public const ulong Intensity = 0xB8; public const ulong Size = 0xBC; public const ulong Threshold = 0xC0; } public static class ByteCode { public const ulong Pointer = 0x10; public const ulong Size = 0x20; } public static class Camera { public const ulong CFrame = 0xD8; public const ulong FieldOfView = 0x140; public const ulong Position = 0xFC; public const ulong Rotation = 0xD8; public const ulong ViewportInt16 = 0x28C; public const ulong ViewportSize = 0x2C8; } public static class CharacterMesh { public const ulong BaseTextureId = 0xC8; public const ulong BodyPart = 0x148; public const ulong MeshId = 0xF8; public const ulong OverlayTextureId = 0x128; } public static class DataModel { public const ulong CreatorId = 0x180; public const ulong GameId = 0x188; public const ulong GameLoaded = 0x578; public const ulong JobId = 0x120; public const ulong PlaceId = 0x190; public const ulong ServerIP = 0x560; public const ulong Workspace = 0x160; } public static class FakeDataModel { public const ulong Pointer = 0x7D28508; public const ulong RealDataModel = 0x1D0; } public static class GuiBase2D { public const ulong AbsolutePosition = 0xF4; public const ulong AbsoluteRotation = 0x178; public const ulong AbsoluteSize = 0x100; } public static class GuiObject { public const ulong Active = 0x5A8; public const ulong AnchorPoint = 0x558; public const ulong AutomaticSize = 0x560; public const ulong BackgroundColor3 = 0x540; public const ulong BackgroundTransparency = 0x564; public const ulong BorderColor3 = 0x54C; public const ulong BorderMode = 0x568; public const ulong BorderSizePixel = 0x56C; public const ulong ClipsDescendants = 0x5A9; public const ulong GuiState = 0x578; public const ulong Interactable = 0x5AB; public const ulong LayoutOrder = 0x580; public const ulong Position = 0x510; public const ulong Rotation = 0x178; public const ulong Selectable = 0x5AC; public const ulong SelectionOrder = 0x59C; public const ulong Size = 0x530; public const ulong SizeConstraint = 0x5A0; public const ulong Visible = 0x5AD; public const ulong ZIndex = 0x5A4; } public static class Humanoid { public const ulong AutoJumpEnabled = 0x1D4; public const ulong AutoRotate = 0x1D5; public const ulong AutomaticScalingEnabled = 0x1D6; public const ulong BreakJointsOnDeath = 0x1D7; public const ulong CameraOffset = 0x128; public const ulong DisplayDistanceType = 0x180; public const ulong EvaluateStateMachine = 0x1D8; public const ulong Health = 0x188; public const ulong HealthDisplayDistance = 0x18C; public const ulong HealthDisplayType = 0x190; public const ulong HipHeight = 0x194; public const ulong JumpHeight = 0x1A0; public const ulong JumpPower = 0x1A4; public const ulong MaxHealth = 0x1A8; public const ulong MaxSlopeAngle = 0x1AC; public const ulong NameDisplayDistance = 0x1B0; public const ulong NameOcclusion = 0x1B4; public const ulong RequiresNeck = 0x1DD; public const ulong RigType = 0x1C0; public const ulong SeatPart = 0x108; public const ulong Sit = 0x1DE; public const ulong TargetPoint = 0x14C; public const ulong UseJumpPower = 0x1E0; public const ulong WalkSpeed = 0x1D0; public const ulong WalkSpeedCheck = 0x3BC; public const ulong WalkToPoint = 0x164; } public static class InputObject { public const ulong MousePosition = 0xD4; } public static class Instance { public const ulong ChildrenEnd = 0x8; public const ulong ChildrenStart = 0x70; public const ulong ClassDescriptor = 0x18; public const ulong ClassName = 0x8; public const ulong ComponentMap = 0x38; public const ulong Name = 0x98; public const ulong Parent = 0x68; } public static class Lighting { public const ulong Ambient = 0xC8; public const ulong Atmosphere = 0x1D8; public const ulong Brightness = 0x110; public const ulong ClockTime = 0x1A8; public const ulong ColorShift_Bottom = 0xD4; public const ulong ColorShift_Top = 0xE0; public const ulong EnvironmentDiffuseScale = 0x114; public const ulong EnvironmentSpecularScale = 0x118; public const ulong ExposureCompensation = 0x11C; public const ulong FogColor = 0xEC; public const ulong FogEnd = 0x124; public const ulong FogStart = 0x128; public const ulong OutdoorAmbient = 0xF8; public const ulong ShadowSoftness = 0x130; public const ulong Sky = 0x1C8; } public static class LightingParameters { public const ulong GeographicLatitude = 0x180; public const ulong LightColor = 0x14C; public const ulong LightDirection = 0x158; public const ulong SkyAmbient = 0x140; public const ulong SkyAmbient2 = 0x184; public const ulong Source = 0x164; public const ulong TrueMoonPosition = 0x174; public const ulong TrueSunPosition = 0x168; } public static class LocalScript { public const ulong Bytecode = 0x190; public const ulong Hash = 0xD0; } public static class MaterialColors { public const ulong Asphalt = 0x30; public const ulong Basalt = 0x27; public const ulong Brick = 0xF; public const ulong Cobblestone = 0x33; public const ulong Concrete = 0xC; public const ulong CrackedLava = 0x2D; public const ulong Glacier = 0x1B; public const ulong Grass = 0x6; public const ulong Ground = 0x2A; public const ulong Ice = 0x36; public const ulong LeafyGrass = 0x39; public const ulong Limestone = 0x3F; public const ulong Mud = 0x24; public const ulong Pavement = 0x42; public const ulong Rock = 0x18; public const ulong Salt = 0x3C; public const ulong Sand = 0x12; public const ulong Sandstone = 0x21; public const ulong Slate = 0x9; public const ulong Snow = 0x1E; public const ulong WoodPlanks = 0x15; } public static class MeshPart { public const ulong MeshId = 0x290; public const ulong TextureId = 0x2C0; } public static class ModuleScript { public const ulong Bytecode = 0x138; public const ulong Hash = 0x148; } public static class MouseService { public const ulong InputObject = 0x100; } public static class Player { public const ulong AccountAge = 0x35C; public const ulong Character = 0x298; public const ulong DisplayName = 0x138; public const ulong HealthDisplayDistance = 0x390; public const ulong LocaleId = 0x738; public const ulong NameDisplayDistance = 0x3A0; public const ulong Team = 0x2D8; public const ulong TeamColor = 0x3AC; public const ulong UserId = 0x300; } public static class Players { public const ulong LocalPlayer = 0x130; } public static class Primitive { public const ulong AssemblyAngularVelocity = 0x104; public const ulong AssemblyLinearVelocity = 0xF8; public const ulong CFrame = 0xC8; public const ulong Material = 0x23E; public const ulong Orientation = 0xC8; public const ulong Position = 0xEC; public const ulong PrimitiveFlags = 0x1B6; public const ulong Rotation = 0xC8; public const ulong Size = 0x1B8; } public static class PrimitiveFlags { public const ulong Anchored = 0x2; public const ulong CanCollide = 0x8; public const ulong CanQuery = 0x20; public const ulong CanTouch = 0x10; } public static class ProximityPrompt { public const ulong ActionText = 0xB0; public const ulong Enabled = 0x136; public const ulong HoldDuration = 0x120; public const ulong KeyboardKeyCode = 0x124; public const ulong MaxActivationDistance = 0x128; public const ulong ObjectText = 0xD0; public const ulong RequiresLineOfSight = 0x137; } public static class RenderView { public const ulong LightingValid = 0x228; public const ulong SkyboxValid = 0x28D; } public static class Seat { public const ulong Occupant = 0x1B0; } public static class Sky { public const ulong MoonAngularSize = 0x244; public const ulong MoonTextureId = 0xC8; public const ulong SkyboxBk = 0xF8; public const ulong SkyboxDn = 0x128; public const ulong SkyboxFt = 0x158; public const ulong SkyboxLf = 0x188; public const ulong SkyboxOrientation = 0x238; public const ulong SkyboxRt = 0x1B8; public const ulong SkyboxUp = 0x1E8; public const ulong StarCount = 0x248; public const ulong SunAngularSize = 0x24C; public const ulong SunTextureId = 0x218; } public static class SpecialMesh { public const ulong MeshId = 0xF8; public const ulong Offset = 0xB8; public const ulong Scale = 0xC4; public const ulong TextureId = 0x128; } public static class TaskScheduler { public const ulong JobEnd = 0xD0; public const ulong JobName = 0x18; public const ulong JobStart = 0xC8; public const ulong MaxFps = 0xB0; public const ulong Pointer = 0x82B9F48; } public static class Team { public const ulong TeamColor = 0xB8; } public static class Terrain { public const ulong GrassLength = 0x188; public const ulong MaterialColors = 0x438; public const ulong WaterColor = 0x178; public const ulong WaterReflectance = 0x190; public const ulong WaterTransparency = 0x194; public const ulong WaterWaveSize = 0x198; public const ulong WaterWaveSpeed = 0x19C; } public static class TextButton { public const ulong AutoButtonColor = 0x9C4; public const ulong ContentText = 0xDD0; public const ulong Font = 0x10E8; public const ulong LineHeight = 0xEC8; public const ulong LocalizedText = 0xDD0; public const ulong MaxVisibleGraphemes = 0x10F4; public const ulong Modal = 0x9C5; public const ulong RichText = 0xFC6; public const ulong Selected = 0x9C6; public const ulong Text = 0xDD0; public const ulong TextColor3 = 0x10D0; public const ulong TextDirection = 0xF68; public const ulong TextScaled = 0xDB9; public const ulong TextSize = 0x10FC; public const ulong TextStrokeColor3 = 0x10DC; public const ulong TextStrokeTransparency = 0x1100; public const ulong TextTransparency = 0x1104; public const ulong TextTruncate = 0x1108; public const ulong TextWrapped = 0xFC0; public const ulong TextXAlignment = 0x110C; public const ulong TextYAlignment = 0xF10; } public static class TextLabel { public const ulong ContentText = 0xB50; public const ulong Font = 0xE68; public const ulong LineHeight = 0xC48; public const ulong LocalizedText = 0xB50; public const ulong MaxVisibleGraphemes = 0xE74; public const ulong RichText = 0xD46; public const ulong Text = 0xB50; public const ulong TextColor3 = 0xE50; public const ulong TextDirection = 0xCE8; public const ulong TextScaled = 0xD3E; public const ulong TextSize = 0xE7C; public const ulong TextStrokeColor3 = 0xE5C; public const ulong TextStrokeTransparency = 0xE80; public const ulong TextTransparency = 0xE84; public const ulong TextTruncate = 0xE88; public const ulong TextWrapped = 0xD40; public const ulong TextXAlignment = 0xE8C; public const ulong TextYAlignment = 0xC90; } public static class Tool { public const ulong CanBeDropped = 0x4B8; public const ulong Enabled = 0x4B9; public const ulong Grip = 0x488; public const ulong GripForward = 0x4A0; public const ulong GripPos = 0x4AC; public const ulong GripRight = 0x488; public const ulong GripUp = 0x494; public const ulong ManualActivationOnly = 0x4BA; public const ulong RequiresHandle = 0x4BB; public const ulong Tooltip = 0x468; } public static class Value { public const ulong Value = 0xB8; } public static class VehicleSeat { public const ulong MaxSpeed = 0x1C8; public const ulong Occupant = 0x1A8; public const ulong SteerFloat = 0x1D0; public const ulong ThrottleFloat = 0x1D8; public const ulong Torque = 0x1DC; public const ulong TurnSpeed = 0x1E0; } public static class VisualEngine { public const ulong Dimensions = 0xAB0; public const ulong FakeDataModel = 0xA90; public const ulong Pointer = 0x8447C68; public const ulong RenderView = 0xBB8; public const ulong ViewMatrix = 0x150; } public static class Workspace { public const ulong CurrentCamera = 0x488; public const ulong ReadOnlyGravity = 0x998; public const ulong World = 0x3E0; } public static class World { public const ulong Gravity = 0x210; public const ulong Primitives = 0x288; public const ulong WorldSteps = 0x680; } }